Pairs
This game has been played under many names—Concentration, Matching Pairs, Pelmanism, Memory—and for good reason: it is one of the few games that works equally well as a children's classic and a quietly absorbing solo pastime.
We call ours Pairs. Because some things are worth holding onto: a colour, a shape, a fleeting moment recognised twice. That is what Oriole is about—and it is what he hopes this game will be too. A small moment of play. A little joyfulness, just for you.
The rules are timeless. All cards are placed face down. On each turn, two are flipped. A matching pair stays; a non-match is turned back over. The game ends when all pairs have been found. No opponent needed—just you, and what you can remember.
Pairs plays best on its side.
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